![]() The story is there in its entirety, and in some ways, it’s easier to focus on the story in the handheld version. It was an odd idea, but it worked out very nicely. Seriously, I can’t stress how much fun it is to make every single moving thing explode in the game. The idea to use exploding bodies to keep framerate in check was a surprising solution to what could have been a major issue, and is a satisfying feeling for a good headshot. The game was made for bigger, better engines than the Vita, and you’ll notice the differences there. The loading can get a bit annoying, but looking at it from a technical perspective, I can’t get too annoyed with it. (Fair warning, Krieg really likes to shout at you while you’re sitting on the transition screens.) The characters try to alleviate this by making the occasional joke or shouting nonsense to entertain you, but you’ll still be suffering an annoying wait. (In my case, to work, to the park, to an old lady’s house…) It is literally Borderlands on the go, which to me – in the wise words of Gaige – is really AWESOME!īorderlands 2 is huge, which naturally means that the loading times are going to cause some grievances. The game doesn’t require an internet connection to play, which means you do have the option of traveling with it. The cel-shaded art style makes it easier to forgive the differences on a smaller monitor. Naturally in the blown up screenshots, it looks… interesting, to say the least, but remember that my screenshots were based on a five inch screen for a game that was never intended to be on a handheld device. The Vita version really isn’t as pretty as the consoles, but on that tiny screen, it does have its own beauty. On the bright side, however, I was expecting the graphic translation to be much worse than it turned out to be. Still, this was due to not saving, quitting, and powering off the handheld, and from me purposefully pushing the game as hard as I could to induce any technical problems. We’re talking environmental tears, Marcus somehow getting all of my equipped gear without me actually selling it, missing audio dialogue during story events, and a couple of times where the program just gave up and flat-out crashed on me. This was due to the fact that you can pause the game and leave it on stand-by for days, something you can’t do with most other systems. As a result, I would run into problems with the Vita version , glitches I didn’t run into on the console. I’m a bit of a bad gamer in that I’ll leave my handhelds in hibernation mode for long periods of time. It can be tempting to just pause it and put it in stand-by until you turn it on again, but that invites a whole host of errors. The game runs best when you save and quit, and turn off the system as you’re supposed to do. Gameplay-wise, the Vita version of Borderlands 2 runs fine, but players will notice the difference in graphics. Even the lovable minions of Claptrap aren’t excluded from this unspoken rule. Looks a bit more tempting now, doesn’t it? Well, let’s get down to the nitty gritty.įirst off, any title that is translated from a handheld to a console- or vice versa- isn’t going to be perfect. Captain Scarlett and Her Pirate’s Booty Add-On Campaign.Torque’s Campaign of Carnage Add-On Campaign The price might look high for a handheld title that’s just a compressed version of a shooter released some time ago, but it’s not just the game you get. The Vita itself will be saved for another article, as right now, we’re just going to focus on the game that joined it on the launch of the re-hauled handheld. Alternatively, if you haven’t decided to invest in Sony‘s portable console, you can get the Borderlands 2 Vita 2.0 Bundle, which offers you an 8GB memory card as well as the game for free. Priced at 39.99, it’s a tempting steal if you own a Vita. What, Borderlands 2 on the go? You can make a meat bicycle in the break room at work?! Darn tootin’ you can! While Borderlands 2 has been out long enough for us to ferret every piece of loot out of every Psycho’s brain cavity, the game recently made its portable debut on the Playstation Vita.
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